A mind at play: how Claude Shannon invented the information age

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Publisher:
Simon & Schuster,
Pub. Date:
2017.
Language:
English
Description
Winner of the Neumann Prize for the History of Mathematics **Named a best book of the year by Bloomberg and Nature ** **'Best of 2017' by The Morning Sun ** "We owe Claude Shannon a lot, and Soni & Goodman's book takes a big first step in paying that debt." -- San Francisco Review of Books "Soni and Goodman are at their best when they invoke the wonder an idea can instill. They summon the right level of awe while stopping short of hyperbole." -- Financial Times "Jimmy Soni and Rob Goodman make a convincing case for their subtitle while reminding us that Shannon never made this claim himself." -- The Wall Street Journal "Soni and Goodman have done their research... A Mind at Play reveals the remarkable human behind some of the most important theoretical and practical contributions to the information age." -- Nature "A Mind at Play shows us that you don't need to be a genius to learn from a genius. Claude Shannon's inventive, vibrant life demonstrates how vital the act of play can be to making the most of work." -- Inc. "A charming account of one of the twentieth century's most distinguished scientists...Readers will enjoy this portrait of a modern-day Da Vinci." -- Fortune In their second collaboration, biographers Jimmy Soni and Rob Goodman present the story of Claude Shannon--one of the foremost intellects of the twentieth century and the architect of the Information Age, whose insights stand behind every computer built, email sent, video streamed, and webpage loaded. Claude Shannon was a groundbreaking polymath, a brilliant tinkerer, and a digital pioneer. He constructed the first wearable computer, outfoxed Vegas casinos, and built juggling robots. He also wrote the seminal text of the digital revolution, which has been called "the Magna Carta of the Information Age." In this elegantly written, exhaustively researched biography, Soni and Goodman reveal Claude Shannon's full story for the first time. With unique access to Shannon's family and friends, A Mind at Play brings this singular innovator and always playful genius to life.
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ISBN:
9781476766683
9781476766690
9781541424647
147676669
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Grouped Work ID18144374-7b29-88b5-d002-e4ba3da4afe7
Grouping Titlemind at play how claude shannon invented the information age
Grouping Authorsoni jimmy
Grouping Categorybook
Last Grouping Update2019-10-04 18:07:01PM
Last Indexed2019-10-23 02:38:47AM

Solr Details

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auth_author2Goodman, Rob.
authorSoni, Jimmy.
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display_descriptionChronicles the life and times of the groundbreaking Information Age intellect, revealing how his discoveries and innovations set the stage for the digital era and influenced the work of collaborators and rivals.
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primary_isbn9781476766683
publishDate2017
record_details
Bib IdFormatFormat CategoryEditionLanguagePublisherPublication DatePhysical Description
ils:33677BookBooksEnglishSimon & Schuster, 2017.366 pages : 24 cm.
hoopla:MWT11927453eAudiobookAudio BooksUnabridged.EnglishTantor Audio, 2017.1 online resource (1 audio file (11hr., 52 min.)) : digital.
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subject_facetBiographies
Biography
Electrical engineers
Electrical engineers -- United States -- Biography
Information theory
Mathematicians
Mathematicians -- United States -- Biography
Shannon, Claude Elwood, -- 1916-2001
title_displayA mind at play : how Claude Shannon invented the information age
title_fullA mind at play : how Claude Shannon invented the information age / by Jimmy Soni and Rob Goodman
A mind at play : how Claude Shannon invented the information age [electronic resource] Soni, Jimmy.
title_shortA mind at play
title_subhow Claude Shannon invented the information age
topic_facetElectrical engineers
Information theory
Mathematicians
Shannon, Claude Elwood